Ta oferta pracy jest już nieaktualna.
Zapraszamy do wysłania życiorysu - skontaktujemy się w przypadku wznowienia projektu lub podobnej oferty.
Zapraszamy do wysłania życiorysu - skontaktujemy się w przypadku wznowienia projektu lub podobnej oferty.
Key duties:
- Develop 3D animations of characters and objects in the game.
- Work closely with programmers and artists.
- Create animations by hand and based on mocap.
- Building and improving animation workflow pipeline.
Requirements:
- At least 2 years" experience in a similar position.
- Very good knowledge of 3D animation and rigging software (3DS Max, Maya, Blender, MotionBuilder etc.).
- Familiarity with motion-capture.
- Good knowledge of English.
- Knowledge of Unreal Engine 4-5.
- Experience of working in the gaming industry.
- Ability to quickly learn new worklflows, technologies.
- High creativity and problem-solving skills.
- Ability to work in a team.
We offer:
- Long-term cooperation.
- Competitive salary depending on experience.
- Flexible working time (core hours 11:00 - 15:00).
- Holidays and sick days are paid.
- Medical care, MultiSport, the gym.
- Attractive salary adequate to skills.
- No crunch policy.
- Work in an experienced and friendly environment.
- Interesting projects that guarantee development and satisfaction.
- Opportunity to work on high-quality projects.